1.找到目录..\Program Files (x86)\Microsoft Visual Studio 9.0\VC\vcprojectitems 下的newc++file.cpp文件;
2.用管理员身份运行记事本程序打开该文件(win7中直接打开无法修改);
3.修改该模板文件,成功。
newc++file.cpp
1 /* 2 Author: ShiJiabin@nbu.cn 3 */ 4 #include "D3D9_Utility.h" 5 6 /* 7 * Globals 8 */ 9 10 IDirect3DDevice9* Device = 0;11 12 /*13 * Framework Functions14 */15 16 bool Setup()17 {18 // Nothing to setup in this sample.19 return true;20 }21 22 void Cleanup()23 {24 // Nothing to cleanup in this sample.25 }26 27 bool Display(float timeDelta)28 {29 if ( Device )30 {31 // Instruct the device to set each pixel on the back buffer black -32 // D3DCLEAR_TARGET: 0x00000000 (black) - and to set each pixel on33 // the depth buffer to a value of 1.0 - D3DCLEAR_ZBUFFER: 1.0f.34 Device->Clear(0, 0, D3DCLEAR_TARGET | D3DCLEAR_ZBUFFER, 0x00000000, 1.0f, 0);35 36 // Swap the back and front buffers.37 Device->Present(0, 0, 0, 0);38 39 }40 return true;41 }42 43 /*44 * WndProc45 */46 47 LRESULT CALLBACK D3D9::WndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)48 {49 switch( msg)50 {51 case WM_DESTROY:52 PostQuitMessage(0);53 break;54 case WM_KEYDOWN:55 if (wParam == VK_ESCAPE)56 DestroyWindow(hwnd);57 break;58 }59 return DefWindowProc(hwnd, msg, wParam, lParam);60 }61 62 /*63 * WinMain64 */65 66 int WINAPI WinMain(HINSTANCE hinstance,67 HINSTANCE prevInstance,68 PSTR cmdLine,69 int showCmd)70 {71 if ( !D3D9::InitD3D(hinstance,72 Width, Height, true, D3DDEVTYPE_HAL, &Device) )73 {74 MessageBox(0, TEXT("InitD3D() - FAILED"), 0, 0);75 return 0;76 }77 78 if (!Setup())79 {80 MessageBox(0, TEXT("Setup() - FAILED"), 0, 0);81 return 0;82 }83 84 D3D9::EnterMsgLoop( Display );85 86 Cleanup();87 88 Device->Release();89 90 return 0;91 }